Class ConditionNode
Inheritance
System.Object
ConditionNode
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Assembly: Simplic.Flow.dll
Syntax
public abstract class ConditionNode : ActionNode
Properties
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FriendlyName
Declaration
public override string FriendlyName { get; }
Property Value
Type |
Description |
System.String |
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Overrides
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InPinConditionA
Declaration
public DataPin InPinConditionA { get; set; }
Property Value
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InPinConditionB
Declaration
public DataPin InPinConditionB { get; set; }
Property Value
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OutNodeAny
Declaration
public ActionNode OutNodeAny { get; set; }
Property Value
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OutNodeFalse
Declaration
public ActionNode OutNodeFalse { get; set; }
Property Value
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OutNodeTrue
Declaration
public ActionNode OutNodeTrue { get; set; }
Property Value
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OutPinBoolean
Declaration
public DataPin OutPinBoolean { get; set; }
Property Value
Methods
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Compare(IFlowRuntimeService, DataPinScope)
Declaration
protected abstract bool Compare(IFlowRuntimeService runtime, DataPinScope scope)
Parameters
Returns
Type |
Description |
System.Boolean |
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Execute(IFlowRuntimeService, DataPinScope)
Declaration
public override bool Execute(IFlowRuntimeService runtime, DataPinScope scope)
Parameters
Returns
Type |
Description |
System.Boolean |
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Overrides