Class Localization_Text
Stores the text for different languages
Inheritance
System.Object
Localization_Text
Namespace: Simplic.Framework.EF
Assembly: Simplic.Framework.EF.dll
Syntax
public class Localization_Text : Locking.ILockable
Constructors
| Improve this Doc View SourceLocalization_Text()
Declaration
public Localization_Text()
Properties
| Improve this Doc View SourceLanguage
Referencing language to determine the languages of the text
Declaration
public virtual Language Language { get; set; }
Property Value
Type | Description |
---|---|
Language |
LanguageID
Language in which the text is written Part of ForeignKey: Language
Declaration
public int LanguageID { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Localization
Referencing the Localization group which groups different localization texts
Declaration
public virtual Localization_Group Localization { get; set; }
Property Value
Type | Description |
---|---|
Localization_Group |
LocalizationGuid
Referecing a Localization_Group to group different labels of different languages Part of ForeignKey: Localization
Declaration
public Guid LocalizationGuid { get; set; }
Property Value
Type | Description |
---|---|
System.Guid |
Text
Contains the text in the given language for the given localization group
Declaration
public byte[] Text { get; set; }
Property Value
Type | Description |
---|---|
System.Byte[] |
Methods
| Improve this Doc View SourceGetPersistantKey()
Declaration
public Guid GetPersistantKey()
Returns
Type | Description |
---|---|
System.Guid |