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    Class OnSchedulerJobStartedNode

    Scheduler job started

    Inheritance
    System.Object
    OnSchedulerJobStartedNode
    Namespace: Simplic.Framework.Flow
    Assembly: Simplic.Framework.Flow.dll
    Syntax
    public class OnSchedulerJobStartedNode : EventNode

    Properties

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    EventName

    Gets the event name

    Declaration
    public override string EventName { get; }
    Property Value
    Type Description
    System.String
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    FriendlyName

    Gets the friendly name of

    Declaration
    public override string FriendlyName { get; }
    Property Value
    Type Description
    System.String
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    InPinSchedulerName

    Gets or sets scheduler name node

    Declaration
    public DataPin InPinSchedulerName { get; set; }
    Property Value
    Type Description
    DataPin
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    Name

    Gets the node na,me

    Declaration
    public override string Name { get; }
    Property Value
    Type Description
    System.String
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    OutNode

    Gets or sets the out node

    Declaration
    public ActionNode OutNode { get; set; }
    Property Value
    Type Description
    ActionNode

    Methods

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    Execute(IFlowRuntimeService, DataPinScope)

    Execute node

    Declaration
    public override bool Execute(IFlowRuntimeService runtime, DataPinScope scope)
    Parameters
    Type Name Description
    IFlowRuntimeService runtime

    Runtime instance

    DataPinScope scope

    Scope instance

    Returns
    Type Description
    System.Boolean

    True if the node was successfull

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    ShouldExecute(IFlowRuntimeService, DataPinScope)

    Check whether the job should be executed

    Declaration
    public override bool ShouldExecute(IFlowRuntimeService runtime, DataPinScope scope)
    Parameters
    Type Name Description
    IFlowRuntimeService runtime

    Runtime instance

    DataPinScope scope

    Scope instance

    Returns
    Type Description
    System.Boolean

    True if the event should be executed

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