Class OnValueChangedNode
Inheritance
System.Object
OnValueChangedNode
Assembly: Simplic.Framework.Flow.dll
Syntax
public class OnValueChangedNode : EventNode
Constructors
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OnValueChangedNode()
Declaration
public OnValueChangedNode()
Properties
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EventName
Declaration
public override string EventName { get; }
Property Value
Type |
Description |
System.String |
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FriendlyName
Declaration
public override string FriendlyName { get; }
Property Value
Type |
Description |
System.String |
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InPinDataId
Declaration
public DataPin InPinDataId { get; set; }
Property Value
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InPinRequiredValue
Declaration
public DataPin InPinRequiredValue { get; set; }
Property Value
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Name
Declaration
public override string Name { get; }
Property Value
Type |
Description |
System.String |
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OutNode
Declaration
public ActionNode OutNode { get; set; }
Property Value
Type |
Description |
ActionNode |
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Methods
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Execute(IFlowRuntimeService, DataPinScope)
Declaration
public override bool Execute(IFlowRuntimeService runtime, DataPinScope scope)
Parameters
Type |
Name |
Description |
IFlowRuntimeService |
runtime |
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DataPinScope |
scope |
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Returns
Type |
Description |
System.Boolean |
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ShouldExecute(IFlowRuntimeService, DataPinScope)
Declaration
public override bool ShouldExecute(IFlowRuntimeService runtime, DataPinScope scope)
Parameters
Type |
Name |
Description |
IFlowRuntimeService |
runtime |
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DataPinScope |
scope |
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Returns
Type |
Description |
System.Boolean |
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