Class SendEmailNode
Node for sending a mail using the simple mailing client
Inheritance
System.Object
SendEmailNode
Assembly: Simplic.Framework.Flow.dll
Syntax
public class SendEmailNode : ActionNode
Properties
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FriendlyName
Declaration
public override string FriendlyName { get; }
Property Value
Type |
Description |
System.String |
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InPinAttachment
Declaration
public DataPin InPinAttachment { get; set; }
Property Value
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InPinAttachmentName
Declaration
public DataPin InPinAttachmentName { get; set; }
Property Value
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InPinBCC
Declaration
public DataPin InPinBCC { get; set; }
Property Value
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InPinBody
Declaration
public DataPin InPinBody { get; set; }
Property Value
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InPinCC
Declaration
public DataPin InPinCC { get; set; }
Property Value
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InPinReceiver
Declaration
public DataPin InPinReceiver { get; set; }
Property Value
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InPinSender
Declaration
public DataPin InPinSender { get; set; }
Property Value
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InPinSubject
Declaration
public DataPin InPinSubject { get; set; }
Property Value
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Name
Declaration
public override string Name { get; }
Property Value
Type |
Description |
System.String |
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OutNode
Declaration
public ActionNode OutNode { get; set; }
Property Value
Type |
Description |
ActionNode |
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Methods
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Execute(IFlowRuntimeService, DataPinScope)
Declaration
public override bool Execute(IFlowRuntimeService runtime, DataPinScope scope)
Parameters
Type |
Name |
Description |
IFlowRuntimeService |
runtime |
Runtime instance
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DataPinScope |
scope |
Scope instnace
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Returns
Type |
Description |
System.Boolean |
True if sending was successful
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