Delegate KeyboardController.IsActiveStateChangedHandler
Delegate for calling activation state changes
Namespace: Simplic.UI
Assembly: Simplic.UI.dll
Syntax
public delegate void IsActiveStateChangedHandler(object sender, ActivationChangedEventArgs e);
Parameters
Type | Name | Description |
---|---|---|
System.Object | sender | Typically a KeyboardController |
ActivationChangedEventArgs | e | Activateion infromation |