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    Class TemplateManager

    Static templating system manager

    Inheritance
    System.Object
    TemplateManager
    Implements
    System.ComponentModel.INotifyPropertyChanged
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Simplic.Framework.UI.Templating
    Assembly: Simplic.Framework.Base.dll
    Syntax
    public class TemplateManager : INotifyPropertyChanged

    Fields

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    TEMPLATE_PATH

    Base template path, {0} can be "public" or "private"

    Declaration
    public const string TEMPLATE_PATH = "/{0}/UIDataTemplate/{1}/{2}"
    Field Value
    Type Description
    System.String

    Properties

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    IsInEditMode

    Gets or sets whether the ui is in edit mode or not

    Declaration
    public bool IsInEditMode { get; set; }
    Property Value
    Type Description
    System.Boolean
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    Singleton

    Gets the singleton class access

    Declaration
    public static TemplateManager Singleton { get; }
    Property Value
    Type Description
    TemplateManager

    Methods

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    Initialize()

    Initialize the tempalte system

    Declaration
    public void Initialize()
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    SwitchEditMode(Guid)

    Switch edit mode

    Declaration
    public static void SwitchEditMode(Guid appId)
    Parameters
    Type Name Description
    System.Guid appId

    Unique app id

    Events

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    PropertyChanged

    Adds or removes an property changed event handler

    Declaration
    public event PropertyChangedEventHandler PropertyChanged
    Event Type
    Type Description
    System.ComponentModel.PropertyChangedEventHandler

    Implements

    System.ComponentModel.INotifyPropertyChanged
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